collaborators

12 papers

cs.CV2026

LoGo: Local-Global Rewards for Consistent Long-Horizon Video Generation

Ziqi Ma, Shreya Sharma, Mohamed El Banani +8

Camera-controlled video models are rapidly advancing toward long generation horizons and complex camera control. A key failure mode is 3D inconsistency: as the camera moves, object…

cs.CV2026

Monocular Avatar Reconstruction via Cascaded Diffusion Priors and UV-Space Differentiable Shading

Hong Li, Minqi Meng, Yanjun Liang +10

Reconstructing high-fidelity, relightable 3D avatars from a single in-the-wild image is a challenging ill-posed problem, primarily hindered by the scarcity of high-quality PBR data…

cs.CV2026

Relit-LiVE: Relight Video by Jointly Learning Environment Video

Weiqing Xiao, Hong Li, Xiuyu Yang +7

Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then p…

cs.CV2026

UniVidX: A Unified Multimodal Framework for Versatile Video Generation via Diffusion Priors

Houyuan Chen, Hong Li, Xianghao Kong +8

Recent progress has shown that video diffusion models (VDMs) can be repurposed for diverse multimodal graphics tasks. However, existing methods often train separate models for each…

cs.CV2025

Diffusion Knows Transparency: Repurposing Video Diffusion for Transparent Object Depth and Normal Estimation

Shaocong Xu, Songlin Wei, Qizhe Wei +12

Transparent objects remain notoriously hard for perception systems: refraction, reflection and transmission break the assumptions behind stereo, ToF and purely discriminative monoc…

cs.CV2025

Light-X: Generative 4D Video Rendering with Camera and Illumination Control

Tianqi Liu, Zhaoxi Chen, Zihao Huang +8

Recent advances in illumination control extend image-based methods to video, yet still facing a trade-off between lighting fidelity and temporal consistency. Moving beyond relighti…

cs.CV2025

NeAR: Coupled Neural Asset-Renderer Stack

Hong Li, Chongjie Ye, Houyuan Chen +12

Neural asset authoring and neural rendering have traditionally evolved as disjoint paradigms: one generates digital assets for fixed graphics pipelines, while the other maps conven…

cs.CV2025

One View, Many Worlds: Single-Image to 3D Object Meets Generative Domain Randomization for One-Shot 6D Pose Estimation

Zheng Geng, Nan Wang, Shaocong Xu +5

Estimating the 6D pose of arbitrary unseen objects from a single reference image is critical for robotics operating in the long-tail of real-world instances. However, this setting…

cs.CV2025

Light of Normals: Unified Feature Representation for Universal Photometric Stereo

Houyuan Chen, Hong Li, Chongjie Ye +11

Universal photometric stereo (PS) is defined by two factors: it must (i) operate under arbitrary, unknown lighting conditions and (ii) avoid reliance on specific illumination model…

cs.CV2025

Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian Splatting

Nan Wang, Yuantao Chen, Lixing Xiao +11

Neural rendering techniques, including NeRF and Gaussian Splatting (GS), rely on photometric consistency to produce high-quality reconstructions. However, in real-world scenarios,…

cs.CV2025

ORV: 4D Occupancy-centric Robot Video Generation

Xiuyu Yang, Bohan Li, Shaocong Xu +9

Recent embodied intelligence suffers from data scarcity, while conventional simulators lack visual realism. Controllable video generation is emerging as a promising data engine, ye…

cs.GR2025

OccluGaussian: Occlusion-Aware Gaussian Splatting for Large Scene Reconstruction and Rendering

Shiyong Liu, Xiao Tang, Zhihao Li +6

In large-scale scene reconstruction using 3D Gaussian splatting, it is common to partition the scene into multiple smaller regions and reconstruct them individually. However, exist…