activity
20242026
most citedMAP-Neo: Highly Capable and Transparent Bilingual Large Language Model Series

2 citations · 3 across the 11 of their papers we have counts for

collaborators
Showing 2025Show all

6 papers · 1 filter

cs.CL2025

Close the Loop: Synthesizing Infinite Tool-Use Data via Multi-Agent Role-Playing

Yuwen Li, Wei Zhang, Zelong Huang +8

Enabling Large Language Models (LLMs) to reliably invoke external tools remains a critical bottleneck for autonomous agents. Existing approaches suffer from three fundamental chall…

cs.DB2025

AGRO-SQL: Agentic Group-Relative Optimization with High-Fidelity Data Synthesis

Cehua Yang, Dongyu Xiao, Junming Lin +7

The advancement of Text-to-SQL systems is currently hindered by the scarcity of high-quality training data and the limited reasoning capabilities of models in complex scenarios. In…

cs.CL2025

CodeSimpleQA: Scaling Factuality in Code Large Language Models

Jian Yang, Wei Zhang, Yizhi Li +8

Large language models (LLMs) have made significant strides in code generation, achieving impressive capabilities in synthesizing code snippets from natural language instructions. H…

cs.CL2025

Scaling Laws for Code: Every Programming Language Matters

Jian Yang, Shawn Guo, Lin Jing +8

Code large language models (Code LLMs) are powerful but costly to train, with scaling laws predicting performance from model size, data, and compute. However, different programming…

cs.SE2025★ 1 cited

From Code Foundation Models to Agents and Applications: A Comprehensive Survey and Practical Guide to Code Intelligence

Jian Yang, Xianglong Liu, Weifeng Lv +68

Large language models (LLMs) have fundamentally transformed automated software development by enabling direct translation of natural language descriptions into functional code, dri…

cs.SE2025

V-GameGym: Visual Game Generation for Code Large Language Models

Wei Zhang, Jack Yang, Renshuai Tao +9

Code large language models have demonstrated remarkable capabilities in programming tasks, yet current benchmarks primarily focus on single modality rather than visual game develop…