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20232026
most citedNeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wild

1 citations · 1 across the 21 of their papers we have counts for

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cs.HC2026

TransCAVE-E: A distributed virtual reality testbed for adaptive external human-machine interfaces

Yun Ye, Zexuan Li, Haoyang Liang +3

External human-machine interfaces (eHMIs) are evolving from predefined displays toward adaptive communication strategies that respond to changing traffic and road-user states. This…

cs.RO2026

Learning Agile Perceptive Traversal of Sparse 3D Structures for Humanoids

Efe Ongan, Chong Zhang, Boyang Sun +3

Traversing sparse 3D structures requires humanoid robots to perceive thin, overhanging geometry while executing agile, accurate whole-body motions. We study this problem through mo…

cs.CV2026

EgoTrack3D: A Modular Framework for Egocentric 3D Object Tracking

Jan Kulik, Bjarni Dagur Thor Karason, Yung-Hsu Yang +3

Understanding 3D scenes from egocentric video is fundamental for robotics and autonomous navigation, yet rapid viewpoint changes and partial occlusions make building structured rep…

cs.RO2026

LIME: Learning Intent-aware Camera Motion from Egocentric Video

Boyang Sun, Jiajie Li, Yung-Hsu Yang +6

Autonomous robots often need to move their camera before they can act: to inspect an object, reveal an occluded region, or obtain a view that responds to a user's intent. While vis…

cs.RO2026

LocalNav: Distilling Frontier VLMs and Embodied RL for On-Device Object Goal Navigation

Nicolas Baumann, Liam Boyle, Pu Deng +5

Vision Language Models (VLMs) have emerged in the robotic domain as a powerful tool that enables environmental perception with language context, serving as a catalyst for open-voca…

cs.CV2026

PROSE: Training-Free Egocentric Scene Registration with Vision-Language Models

Zhiang Chen, Nahyuk Lee, Boyang Sun +4

Registering two captures of the same indoor space taken at different times underpins persistent spatial memory for robots and AR systems, yet the realistic version of this task is…

cs.CV2026

FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos

Alexandros Delitzas, Chenyangguang Zhang, Alexey Gavryushin +8

We present FunRec, a method for reconstructing functional 3D digital twins of indoor scenes directly from egocentric RGB-D interaction videos. Unlike existing methods on articulate…

cs.RO2026

Memory Over Maps: 3D Object Localization Without Reconstruction

Rui Zhou, Xander Yap, Jianwen Cao +3

Target localization is a prerequisite for embodied tasks such as navigation and manipulation. Conventional approaches rely on constructing explicit 3D scene representations to enab…

cs.RO2026

OpenFrontier: General Navigation with Visual-Language Grounded Frontiers

Esteban Padilla-Cerdio, Boyang Sun, Marc Pollefeys +1

Open-world navigation requires robots to make decisions in complex everyday environments while adapting to flexible task requirements. Conventional navigation approaches often rely…