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20232026
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cs.CV2026

EgoTrack3D: A Modular Framework for Egocentric 3D Object Tracking

Jan Kulik, Bjarni Dagur Thor Karason, Yung-Hsu Yang +3

Understanding 3D scenes from egocentric video is fundamental for robotics and autonomous navigation, yet rapid viewpoint changes and partial occlusions make building structured rep…

cs.CV2026

PROSE: Training-Free Egocentric Scene Registration with Vision-Language Models

Zhiang Chen, Nahyuk Lee, Boyang Sun +4

Registering two captures of the same indoor space taken at different times underpins persistent spatial memory for robots and AR systems, yet the realistic version of this task is…

cs.CV2026

FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos

Alexandros Delitzas, Chenyangguang Zhang, Alexey Gavryushin +8

We present FunRec, a method for reconstructing functional 3D digital twins of indoor scenes directly from egocentric RGB-D interaction videos. Unlike existing methods on articulate…

cs.CV2025

REACT3D: Recovering Articulations for Interactive Physical 3D Scenes

Zhao Huang, Boyang Sun, Alexandros Delitzas +2

Interactive 3D scenes are increasingly vital for embodied intelligence, yet existing datasets remain limited due to the labor-intensive process of annotating part segmentation, kin…

cs.CV2025

SuperDec: 3D Scene Decomposition with Superquadric Primitives

Elisabetta Fedele, Boyang Sun, Leonidas Guibas +2

We present SuperDec, an approach for creating compact 3D scene representations via decomposition into superquadric primitives. While most recent works leverage geometric primitives…

cs.CV2025

SG-Tailor: Inter-Object Commonsense Relationship Reasoning for Scene Graph Manipulation

Haoliang Shang, Hanyu Wu, Guangyao Zhai +4

Scene graphs capture complex relationships among objects, serving as strong priors for content generation and manipulation. Yet, reasonably manipulating scene graphs -- whether by…