6 papers
Edit3r: Instant 3D Scene Editing from Sparse Unposed Images
Jiageng Liu, Weijie Lyu, Xueting Li +2
We present Edit3r, a feed-forward framework that reconstructs and edits 3D scenes in a single pass from unposed, view-inconsistent, instruction-edited images. Unlike prior methods…
CoCo4D: Comprehensive and Complex 4D Scene Generation
Junwei Zhou, Xueting Li, Lu Qi +1
Existing 4D synthesis methods primarily focus on object-level generation or dynamic scene synthesis with limited novel views, restricting their ability to generate multi-view consi…
HoliGS: Holistic Gaussian Splatting for Embodied View Synthesis
Xiaoyuan Wang, Yizhou Zhao, Botao Ye +6
We propose HoliGS, a novel deformable Gaussian splatting framework that addresses embodied view synthesis from long monocular RGB videos. Unlike prior 4D Gaussian splatting and dyn…
Synthesizing Consistent Novel Views via 3D Epipolar Attention without Re-Training
Botao Ye, Sifei Liu, Xueting Li +2
Large diffusion models demonstrate remarkable zero-shot capabilities in novel view synthesis from a single image. However, these models often face challenges in maintaining consist…
Revisiting 3D LLM Benchmarks: Are We Really Testing 3D Capabilities?
Jiahe Jin, Yanheng He, Mingyan Yang
In this work, we identify the "2D-Cheating" problem in 3D LLM evaluation, where these tasks might be easily solved by VLMs with rendered images of point clouds, exposing ineffectiv…
TheAgentCompany: Benchmarking LLM Agents on Consequential Real World Tasks
Frank F. Xu, Yufan Song, Boxuan Li +18
We interact with computers on an everyday basis, be it in everyday life or work, and many aspects of work can be done entirely with access to a computer and the Internet. At the sa…