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20232026
most citedOccGaussian: 3D Gaussian Splatting for Occluded Human Rendering

1 citations · 1 across the 7 of their papers we have counts for

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cs.CV2026

FreeAnimate: Training-Free Human Image Animation with Preview-Guided Denoising

Yuan Zeng, Yujia Shi, Zongqing Lu +1

Human Image Animation has seen significant advancements, primarily driven by diffusion models. However, existing methods typically demand substantial training data and resources to…

cs.CV2026

EgoPressDiff: Multimodal Video Diffusion for Egocentric UV-Domain Hand-Pressure Estimation

Yuan Zeng, Zilue Gao, Yujia Shi +3

Estimating hand-surface contact pressure from an egocentric view is crucial for AR/VR devices, robotic imitation, and ergonomic analysis. Existing methods often discretize pressure…

cs.CV2024

SMPLX-Lite: A Realistic and Drivable Avatar Benchmark with Rich Geometry and Texture Annotations

Yujiao Jiang, Qingmin Liao, Zhaolong Wang +7

Recovering photorealistic and drivable full-body avatars is crucial for numerous applications, including virtual reality, 3D games, and tele-presence. Most methods, whether reconst…

cs.CV2024★ 1 cited

OccGaussian: 3D Gaussian Splatting for Occluded Human Rendering

Jingrui Ye, Zongkai Zhang, Yujiao Jiang +3

Rendering dynamic 3D human from monocular videos is crucial for various applications such as virtual reality and digital entertainment. Most methods assume the people is in an unob…

cs.CV2024

UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modeling

Yujiao Jiang, Qingmin Liao, Xiaoyu Li +5

Reconstructing photo-realistic drivable human avatars from multi-view image sequences has been a popular and challenging topic in the field of computer vision and graphics. While e…