1 citations · 1 across the 4 of their papers we have counts for
6 papers
Efficient and Robust Video Defense Framework against 3D-field Personalized Talking Face
Rui-qing Sun, Xingshan Yao, Tian Lan +6
State-of-the-art 3D-field video-referenced Talking Face Generation (TFG) methods synthesize high-fidelity personalized talking-face videos in real time by modeling 3D geometry and…
WorldGrow: Generating Infinite 3D World
Sikuang Li, Chen Yang, Jiemin Fang +6
We tackle the challenge of generating the infinitely extendable 3D world -- large, continuous environments with coherent geometry and realistic appearance. Existing methods face ke…
UniLat3D: Geometry-Appearance Unified Latents for Single-Stage 3D Generation
Guanjun Wu, Jiemin Fang, Chen Yang +11
High-fidelity 3D asset generation is crucial for various industries. While recent 3D pretrained models show strong capability in producing realistic content, most are built upon di…
Few-step Flow for 3D Generation via Marginal-Data Transport Distillation
Zanwei Zhou, Taoran Yi, Jiemin Fang +5
Flow-based 3D generation models typically require dozens of sampling steps during inference. Though few-step distillation methods, particularly Consistency Models (CMs), have achie…
Snap-Snap: Taking Two Images to Reconstruct 3D Human Gaussians in Milliseconds
Jia Lu, Taoran Yi, Jiemin Fang +6
Reconstructing 3D human bodies from sparse views has been an appealing topic, which is crucial to broader the related applications. In this paper, we propose a quite challenging bu…
LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors
Yabo Chen, Chen Yang, Jiemin Fang +6
Single-image 3D reconstruction remains a fundamental challenge in computer vision due to inherent geometric ambiguities and limited viewpoint information. Recent advances in Latent…