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cs.CV2026
PiHand: Latent Hand-Object Interaction Priors for Physics-Based Policy Learning
Niklas Berndt, Xianghui Xie, Enes Duran +2
Synthesizing physically grounded dexterous hand-object interactions is important for VR/AR, gaming, and robotics, yet remains challenging because subtle contact dynamics, diverse o…
cs.CV2026
FUSION: Full-Body Unified Motion Prior for Body and Hands via Diffusion
Enes Duran, Nikos Athanasiou, Muhammed Kocabas +2
Hands are central to interacting with our surroundings and conveying gestures, making their inclusion essential for full-body motion synthesis. Despite this, existing human motion…
cs.CV2023
HMP: Hand Motion Priors for Pose and Shape Estimation from Video
Enes Duran, Muhammed Kocabas, Vasileios Choutas +2
Understanding how humans interact with the world necessitates accurate 3D hand pose estimation, a task complicated by the hand's high degree of articulation, frequent occlusions, s…