1 citations · 1 across the 6 of their papers we have counts for
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Learnable Hodge-Laplacian Driven Mixture of Experts for Steady-PDE Surrogates on Coarse Unstructured Meshes
Stavros Nousias, Akis Nousias, Konstantinos Gkrispanis
Current approaches for steady partial differential equations surrogate models on unstructured meshes apply a single mixing mechanism to the whole solution. This paper proposes an a…
GameHorizon Suite: Multi-Horizon Data and Evaluation in Gameplay
Yiran Wang, Xingyilang Yin, Junfu Pu +12
Modern video games provide a measurable testbed for AI models, combining abilities of visual understanding, instruction decomposition, goal planning, and precise action control ove…
GameWorld: Towards Standardized and Verifiable Evaluation of Multimodal Game Agents
Mingyu Ouyang, Siyuan Hu, Kevin Qinghong Lin +2
Towards an embodied generalist for real-world interaction, Multimodal Large Language Model (MLLM) agents still suffer from challenging latency, sparse feedback, and irreversible mi…
FocusUI: Efficient UI Grounding via Position-Preserving Visual Token Selection
Mingyu Ouyang, Kevin Qinghong Lin, Mike Zheng Shou +1
Vision-Language Models (VLMs) have shown remarkable performance in User Interface (UI) grounding tasks, driven by their ability to process increasingly high-resolution screenshots.…