3 papers
cs.RO2026
ViserDex: Visual Sim-to-Real for Robust Dexterous In-hand Reorientation
Arjun Bhardwaj, Maximum Wilder-Smith, Mayank Mittal +2
In-hand object reorientation requires precise estimation of the object pose to handle complex task dynamics. While RGB sensing offers rich semantic cues for pose tracking, existing…
cs.CV2026
MOSAIC-GS: Monocular Scene Reconstruction via Advanced Initialization for Complex Dynamic Environments
Svitlana Morkva, Maximum Wilder-Smith, Michael Oechsle +3
We present MOSAIC-GS, a novel, fully explicit, and computationally efficient approach for high-fidelity dynamic scene reconstruction from monocular videos using Gaussian Splatting.…
cs.RO2025
FOCI: Trajectory Optimization on Gaussian Splats
Mario Gomez Andreu, Maximum Wilder-Smith, Victor Klemm +3
3D Gaussian Splatting (3DGS) has recently gained popularity as a faster alternative to Neural Radiance Fields (NeRFs) in 3D reconstruction and view synthesis methods. Leveraging th…