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cs.CV2026

Avatar V: Scaling Video-Reference Avatar Video Generation

Benjamin Liang, Ce Chen, Desmond Lin +20

Generating avatar videos that are not merely visually similar to a target individual but behaviorally recognizable, faithfully reproducing their talking rhythm, gestural tendencies…

cs.CV2026

TransVLM: A Vision-Language Framework and Benchmark for Detecting Any Shot Transitions

Ce Chen, Yi Ren, Yuanming Li +5

Traditional Shot Boundary Detection (SBD) inherently struggles with complex transitions by formulating the task around isolated cut points, frequently yielding corrupted video shot…

cs.CV2026

Generate Your Talking Avatar from Video Reference

Zujin Guo, Zhenhui Ye, Yi Ren +4

Existing talking avatar methods typically adopt an image-to-video pipeline conditioned on a static reference image within the same scene as the target generation. This restricted,…

cs.CV2026

Mobile-VTON: High-Fidelity On-Device Virtual Try-On

Zhenchen Wan, Ce Chen, Runqi Lin +5

Virtual try-on (VTON) has recently achieved impressive visual fidelity, but most existing systems require uploading personal photos to cloud-based GPUs, raising privacy concerns an…

cs.CV2026

Condition Matters in Full-head 3D GANs

Heyuan Li, Huimin Zhang, Yuda Qiu +10

Conditioning is crucial for stable training of full-head 3D GANs. Without any conditioning signal, the model suffers from severe mode collapse, making it impractical to training. H…

cs.CV2024

SphereHead: Stable 3D Full-head Synthesis with Spherical Tri-plane Representation

Heyuan Li, Ce Chen, Tianhao Shi +4

While recent advances in 3D-aware Generative Adversarial Networks (GANs) have aided the development of near-frontal view human face synthesis, the challenge of comprehensively synt…