16 citations · 26 across the 9 of their papers we have counts for
10 papers
Masking Judder in Foveated Rendering with Phase-Shifted Noise
Ville Cantory, Danhua Zhang, Victoria Interrante +1
Low framerates during rendering arise when frame time exceeds the rendering budget, or can be introduced deliberately to save computation, for example in foveated rendering, where…
Context or Digits? Balancing Memorability and Efficiency in Virtual Reality Authentication
Yuxuan Huang, Qiao Jin, Tongyu Nie +2
We present Adaptive Direction-Based Authentication (ADBA), a knowledge-based authentication method for Virtual Reality that decouples users' needs temporally by enforcing password…
Secure Text Entry using a Virtual Radial Keyboard with Dynamically Resized Keys and Non-Intrusive Randomization
Yuxuan Huang, Qiao Jin, Tongyu Nie +2
As virtual reality (VR) becomes more widely adopted, secure and efficient text entry is an increasingly critical need. In this paper, we identify a vulnerability in a state-of-the-…
Enhancing Foveated Rendering with Weighted Reservoir Sampling
Ville Cantory, Darya Biparva, Haoyu Tan +5
Spatiotemporal sensitivity to high frequency information declines with increased peripheral eccentricity. Foveated rendering exploits this by decreasing the spatial resolution of r…
Can AR Embedded Visualizations Foster Appropriate Reliance on AI in Spatial Decision-Making? A Comparative Study of AR X-Ray vs. 2D Minimap
Xianhao Carton Liu, Difan Jia, Tongyu Nie +3
Artificial Intelligence (AI) and indoor sensing increasingly support decision-making in spatial environments. However, traditional visualization methods impose a substantial mental…
Peripheral Teleportation: A Rest Frame Design to Mitigate Cybersickness During Virtual Locomotion
Tongyu Nie, Courtney Hutton Pospick, Ville Cantory +5
Mitigating cybersickness can improve the usability of virtual reality (VR) and increase its adoption. The most widely used technique, dynamic field-of-view (FOV) restriction, mitig…
Enhancing Well-Being Through Positive Technology: VR Forest Bathing
Francisco R. Ortega, Victoria Interrante, Sara Lotemplio +5
The growing demand for accessible therapeutic options has led to the exploration of Virtual Reality (VR) as a platform for forest bathing, which aims to reduce stress and improve c…
Reaction Time as a Proxy for Presence in Mixed Reality with Distraction
Yasra Chandio, Victoria Interrante, Fatima M. Anwar
Distractions in mixed reality (MR) environments can significantly influence user experience, affecting key factors such as presence, reaction time, cognitive load, and Break in Pre…
Investigating the Correlation Between Presence and Reaction Time in Mixed Reality
Yasra Chandio, Noman Bashir, Victoria Interrante +1
Measuring presence is critical to improving user involvement and performance in Mixed Reality (MR). \emph{Presence}, a crucial aspect of MR, is traditionally gauged using subjectiv…
A Multisensory Approach to Virtual Reality Stress Reduction
Rachel Masters, Francisco Ortega, Victoria Interrante
Forest bathing is a nature immersion practice that reduces stress, restores mental resources, and has a wide variety of use cases in the treatment of mental illnesses. Since many p…