most citedPeripheral Teleportation: A Rest Frame Design to Mitigate Cybersickness During Virtual Locomotion

7 citations · 9 across the 5 of their papers we have counts for

collaborators

6 papers

cs.HC2026

Iterative Design and Evaluation of a VR Nursing Training System: Insights from Clinicians and Student Learners

Danhua Zhang, Cynthia Bradley, Christopher Kissell +5

This paper presents the iterative design and evaluation of a virtual reality (VR) nursing training system developed in collaboration with nursing education specialists to enhance p…

cs.CR2026

Context or Digits? Balancing Memorability and Efficiency in Virtual Reality Authentication

Yuxuan Huang, Qiao Jin, Tongyu Nie +2

We present Adaptive Direction-Based Authentication (ADBA), a knowledge-based authentication method for Virtual Reality that decouples users' needs temporally by enforcing password…

cs.HC2026

Secure Text Entry using a Virtual Radial Keyboard with Dynamically Resized Keys and Non-Intrusive Randomization

Yuxuan Huang, Qiao Jin, Tongyu Nie +2

As virtual reality (VR) becomes more widely adopted, secure and efficient text entry is an increasingly critical need. In this paper, we identify a vulnerability in a state-of-the-…

cs.GR2025★ 1 cited

Enhancing Foveated Rendering with Weighted Reservoir Sampling

Ville Cantory, Darya Biparva, Haoyu Tan +5

Spatiotemporal sensitivity to high frequency information declines with increased peripheral eccentricity. Foveated rendering exploits this by decreasing the spatial resolution of r…

cs.HC2025★ 1 cited

Can AR Embedded Visualizations Foster Appropriate Reliance on AI in Spatial Decision-Making? A Comparative Study of AR X-Ray vs. 2D Minimap

Xianhao Carton Liu, Difan Jia, Tongyu Nie +3

Artificial Intelligence (AI) and indoor sensing increasingly support decision-making in spatial environments. However, traditional visualization methods impose a substantial mental…

cs.HC2025★ 7 cited

Peripheral Teleportation: A Rest Frame Design to Mitigate Cybersickness During Virtual Locomotion

Tongyu Nie, Courtney Hutton Pospick, Ville Cantory +5

Mitigating cybersickness can improve the usability of virtual reality (VR) and increase its adoption. The most widely used technique, dynamic field-of-view (FOV) restriction, mitig…