most citedWhat Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models

1 citations · 1 across the 5 of their papers we have counts for

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7 papers

cs.RO20261 cited

What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models

Tianchen Deng, Yue Pan, Shenghai Yuan +10

In this paper, we provide a comprehensive overview of existing scene representation methods for robotics, covering traditional representations such as point clouds, voxels, signed…

cs.CV2025

Guided Diffusion-based Generation of Adversarial Objects for Real-World Monocular Depth Estimation Attacks

Yongtao Chen, Yanbo Wang, Wentao Zhao +3

Monocular Depth Estimation (MDE) serves as a core perception module in autonomous driving systems, but it remains highly susceptible to adversarial attacks. Errors in depth estimat…

cs.CV2025

MUT3R: Motion-aware Updating Transformer for Dynamic 3D Reconstruction

Guole Shen, Tianchen Deng, Xingrui Qin +6

Recent stateful recurrent neural networks have achieved remarkable progress on static 3D reconstruction but remain vulnerable to motion-induced artifacts, where non-rigid regions c…

cs.CV2025

GRS-SLAM3R: Real-Time Dense SLAM with Gated Recurrent State

Guole Shen, Tianchen Deng, Yanbo Wang +4

DUSt3R-based end-to-end scene reconstruction has recently shown promising results in dense visual SLAM. However, most existing methods only use image pairs to estimate pointmaps, o…

cs.CV2025

RaCalNet: Radar Calibration Network for Sparse-Supervised Metric Depth Estimation

Xingrui Qin, Wentao Zhao, Chuan Cao +5

Dense depth estimation using millimeter-wave radar typically requires dense LiDAR supervision, generated via multi-frame projection and interpolation, for guiding the learning of a…

cs.CV2025

UNO: Unified Self-Supervised Monocular Odometry for Platform-Agnostic Deployment

Wentao Zhao, Yihe Niu, Yanbo Wang +5

This work presents UNO, a unified monocular visual odometry framework that enables robust and adaptable pose estimation across diverse environments, platforms, and motion patterns.…