activity
20232026
most citedWhat Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models

1 citations · 1 across the 10 of their papers we have counts for

collaborators

12 papers

cs.CV2026

RbFT-Net: Rectify-Before-Fuse Temporal Radar Anchors for 4D Radar-Camera Depth Completion

Wentao Zhao, Shouxuan Wu, Yongtao Cen +3

Dense metric depth prediction from cameras and millimeter-wave radar offers a cost-effective sensing solution for autonomous systems. However, radar measurements are inherently spa…

cs.CV2026

ViT-Up: Faithful Feature Upsampling for Vision Transformers

Krispin Wandel, Jingchuan Wang, Hesheng Wang

Vision Transformers (ViTs) have become a dominant architecture for visual representation learning, providing exceptionally strong and broadly reusable backbone features. However, V…

cs.CV2026

OTPL-VIO: Robust Visual-Inertial Odometry with Optimal Transport Line Association and Adaptive Uncertainty

Zikun Chen, Wentao Zhao, Yihe Niu +2

Robust stereo visual-inertial odometry (VIO) remains challenging in low-texture scenes and under abrupt illumination changes, where point features become sparse and unstable, leadi…

cs.RO2026

Graph-Loc: Robust Graph-Based LiDAR Pose Tracking with Compact Structural Map Priors under Low Observability and Occlusion

Wentao Zhao, Yihe Niu, Zikun Chen +4

Map-based LiDAR pose tracking is essential for long-term autonomous operation, where onboard map priors need be compact for scalable storage and fast retrieval, while online observ…

cs.RO2026★ 1 cited

What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models

Tianchen Deng, Yue Pan, Shenghai Yuan +10

In this paper, we provide a comprehensive overview of existing scene representation methods for robotics, covering traditional representations such as point clouds, voxels, signed…

cs.CV2025

Guided Diffusion-based Generation of Adversarial Objects for Real-World Monocular Depth Estimation Attacks

Yongtao Chen, Yanbo Wang, Wentao Zhao +3

Monocular Depth Estimation (MDE) serves as a core perception module in autonomous driving systems, but it remains highly susceptible to adversarial attacks. Errors in depth estimat…

cs.CV2025

MUT3R: Motion-aware Updating Transformer for Dynamic 3D Reconstruction

Guole Shen, Tianchen Deng, Xingrui Qin +6

Recent stateful recurrent neural networks have achieved remarkable progress on static 3D reconstruction but remain vulnerable to motion-induced artifacts, where non-rigid regions c…

cs.CV2025

GRS-SLAM3R: Real-Time Dense SLAM with Gated Recurrent State

Guole Shen, Tianchen Deng, Yanbo Wang +4

DUSt3R-based end-to-end scene reconstruction has recently shown promising results in dense visual SLAM. However, most existing methods only use image pairs to estimate pointmaps, o…

cs.CV2025

RaCalNet: Radar Calibration Network for Sparse-Supervised Metric Depth Estimation

Xingrui Qin, Wentao Zhao, Chuan Cao +5

Dense depth estimation using millimeter-wave radar typically requires dense LiDAR supervision, generated via multi-frame projection and interpolation, for guiding the learning of a…

cs.CV2025

UNO: Unified Self-Supervised Monocular Odometry for Platform-Agnostic Deployment

Wentao Zhao, Yihe Niu, Yanbo Wang +5

This work presents UNO, a unified monocular visual odometry framework that enables robust and adaptable pose estimation across diverse environments, platforms, and motion patterns.…

cs.CV2025

MCN-SLAM: Multi-Agent Collaborative Neural SLAM with Hybrid Implicit Neural Scene Representation

Tianchen Deng, Guole Shen, Xun Chen +9

Neural implicit scene representations have recently shown promising results in dense visual SLAM. However, existing implicit SLAM algorithms are constrained to single-agent scenari…

cs.CV2023

ProSGNeRF: Progressive Dynamic Neural Scene Graph with Frequency Modulated Foundation Model in Urban Scenes

Tianchen Deng, Yanbo Wang, Yejia Liu +5

Implicit neural representation has demonstrated promising results in 3D reconstruction on various scenes. However, existing approaches either struggle to model fast-moving objects…