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cs.CV2026
FPSGen: Flexible Point Cloud Scene Generation with BEV-Supported Transport Flows
Wenzhe He, Meng Wang, JiaWei Qian +3
Existing point-based generative methods for outdoor scenes primarily focus on LiDAR-conditioned completion. During training, noisy point clouds are constructed by perturbing comple…
cs.CV2026
PointSLAM++: Robust Dense Neural Gaussian Point Cloud-based SLAM
Xu Wang, Boyao Han, Xiaojun Chen +2
Real-time 3D reconstruction is crucial for robotics and augmented reality, yet current simultaneous localization and mapping(SLAM) approaches often struggle to maintain structural…