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20222026
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cs.DM2026

The disjoint separators problem in graphs

Thomas Delépine, Florian Galliot, Yannick Mogge +2

We study the disjoint separators problem in graphs, an analogue of the famous disjoint paths problem. Given a graph and four pairwise disjoint subsets of vertices , ,…

cs.DM2026

Token positional games

Guillaume Bagan, Quentin Deschamps, Florian Galliot +2

The classical Maker-Breaker positional game is played on a board which is a hypergraph , with two players, Maker and Breaker, alternately claiming vertices of $\mathca…

cs.DM2025

4-uniform Maker-Breaker and Maker-Maker games are PSPACE-complete

Florian Galliot

We study two positional games played on hypergraphs, whose edges may be interpreted as winning sets. Two players take turns picking a previously unpicked vertex of the hypergraph.…

cs.DM2025

Maker-Maker games of rank 4 are PSPACE-complete

Florian Galliot, Jonas Sénizergues

The Maker-Maker convention of positional games is played on a hypergraph whose edges are interpreted as winning sets. Two players take turns picking a previously unpicked vertex, a…

cs.DM2025

A unified convention for achievement positional games

Florian Galliot, Jonas Sénizergues

We introduce achievement positional games, a convention for positional games which encompasses the Maker-Maker and Maker-Breaker conventions. We consider two hypergraphs, one red a…

cs.DM2023

An update on the coin-moving game on the square grid

Florian Galliot, Sylvain Gravier, Isabelle Sivignon

This paper extends the work started in 2002 by Demaine, Demaine and Verill (DDV) on coin-moving puzzles. These puzzles have a long history in the recreational literature, but were…

cs.DM2023

(k-2)-linear connected components in hypergraphs of rank k

Florian Galliot, Sylvain Gravier, Isabelle Sivignon

We define a -linear path in a hypergraph as a sequence of edges of such that and if $|…

cs.DM2022

Maker-Breaker is solved in polynomial time on hypergraphs of rank 3

Florian Galliot, Sylvain Gravier, Isabelle Sivignon

In the Maker-Breaker positional game, Maker and Breaker take turns picking vertices of a hypergraph , and Maker wins if and only if she possesses all the vertices of some edge o…