4 papers
LightBridge: Feed-Forward Generative Relighting for 3D Gaussian Splatting
Hezhi Cao, Panhao Cheng, huangsheng du +3
3D Gaussian Splatting (3DGS) achieves high-quality, real-time novel view synthesis, but the resulting assets have baked-in illumination and cannot be easily relit. Inverse renderin…
StreamSplat: Streaming Feed-Forward 3D Gaussian Splatting
Changhao Song, Yuxuan Wang, Qibiao Li +2
Feed-forward 3D Gaussian Splatting enables efficient novel-view synthesis without per-scene optimization, but most existing methods assume a fixed set of context views and process…
VVGT: Visual Volume-Grounded Transformer
Yuxuan Wang, Qibiao Li, Youcheng Cai
Volumetric visualization has long been dominated by Direct Volume Rendering (DVR), which operates on dense voxel grids and suffers from limited scalability as resolution and intera…
Variable Basis Mapping for Real-Time Volumetric Visualization
Qibiao Li, Yuxuan Wang, Youcheng Cai +2
Real-time visualization of large-scale volumetric data remains challenging, as direct volume rendering and voxel-based methods suffer from prohibitively high computational cost. We…