1 citations · 1 across the 14 of their papers we have counts for
15 papers
Seedance 2.0: Advancing Video Generation for World Complexity
Team Seedance, De Chen, Liyang Chen +168
Seedance 2.0 is a new native multi-modal audio-video generation model, officially released in China in early February 2026. Compared with its predecessors, Seedance 1.0 and 1.5 Pro…
SceneAssistant: A Visual Feedback Agent for Open-Vocabulary 3D Scene Generation
Jun Luo, Jiaxiang Tang, Ruijie Lu +1
Text-to-3D scene generation from natural language is highly desirable for digital content creation. However, existing methods are largely domain-restricted or reliant on predefined…
GaussianFluent: Gaussian Simulation for Dynamic Scenes with Mixed Materials
Bei Huang, Yixin Chen, Ruijie Lu +4
3D Gaussian Splatting (3DGS) has emerged as a prominent 3D representation for high-fidelity and real-time rendering. Prior work has coupled physics simulation with Gaussians, but p…
G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior
Junfeng Ni, Yixin Chen, Zhifei Yang +4
Despite recent advances in leveraging generative prior from pre-trained diffusion models for 3D scene reconstruction, existing methods still face two critical limitations. First, d…
VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Video
Yu Liu, Baoxiong Jia, Ruijie Lu +5
Building digital twins of articulated objects from monocular video presents an essential challenge in computer vision, which requires simultaneous reconstruction of object geometry…
DreamArt: Generating Interactable Articulated Objects from a Single Image
Ruijie Lu, Yu Liu, Jiaxiang Tang +6
Generating articulated objects, such as laptops and microwaves, is a crucial yet challenging task with extensive applications in Embodied AI and AR/VR. Current image-to-3D methods…
Efficient Part-level 3D Object Generation via Dual Volume Packing
Jiaxiang Tang, Ruijie Lu, Zhaoshuo Li +7
Recent progress in 3D object generation has greatly improved both the quality and efficiency. However, most existing methods generate a single mesh with all parts fused together, w…
Decompositional Neural Scene Reconstruction with Generative Diffusion Prior
Junfeng Ni, Yu Liu, Ruijie Lu +4
Decompositional reconstruction of 3D scenes, with complete shapes and detailed texture of all objects within, is intriguing for downstream applications but remains challenging, par…
ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splatting
Yu Liu, Baoxiong Jia, Ruijie Lu +3
Building articulated objects is a key challenge in computer vision. Existing methods often fail to effectively integrate information across different object states, limiting the ac…
TACO: Taming Diffusion for in-the-wild Video Amodal Completion
Ruijie Lu, Yixin Chen, Yu Liu +5
Humans can infer complete shapes and appearances of objects from limited visual cues, relying on extensive prior knowledge of the physical world. However, completing partially obse…
Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesis
Diwen Wan, Yuxiang Wang, Ruijie Lu +1
While novel view synthesis for dynamic scenes has made significant progress, capturing skeleton models of objects and re-posing them remains a challenging task. To tackle this prob…
MOVIS: Enhancing Multi-Object Novel View Synthesis for Indoor Scenes
Ruijie Lu, Yixin Chen, Junfeng Ni +5
Repurposing pre-trained diffusion models has been proven to be effective for NVS. However, these methods are mostly limited to a single object; directly applying such methods to co…
Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstruction
Diwen Wan, Ruijie Lu, Gang Zeng
Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional t…
RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting
Qi Wang, Ruijie Lu, Xudong Xu +5
The advancement of diffusion models has pushed the boundary of text-to-3D object generation. While it is straightforward to composite objects into a scene with reasonable geometry,…
InTeX: Interactive Text-to-texture Synthesis via Unified Depth-aware Inpainting
Jiaxiang Tang, Ruijie Lu, Xiaokang Chen +3
Text-to-texture synthesis has become a new frontier in 3D content creation thanks to the recent advances in text-to-image models. Existing methods primarily adopt a combination of…