activity
20242026
most citedX-Streamer: Unified Human World Modeling with Audiovisual Interaction

1 citations · 1 across the 6 of their papers we have counts for

collaborators

10 papers

cs.CV2026

FlowAct-R1: Towards Interactive Humanoid Video Generation

Lizhen Wang, Yongming Zhu, Zhipeng Ge +15

Interactive humanoid video generation aims to synthesize lifelike visual agents that can engage with humans through continuous and responsive video. Despite recent advances in vide…

cs.CV20251 cited

X-Streamer: Unified Human World Modeling with Audiovisual Interaction

You Xie, Tianpei Gu, Zenan Li +7

We introduce X-Streamer, an end-to-end multimodal human world modeling framework for building digital human agents capable of infinite interactions across text, speech, and video w…

cs.CV2025

OmniHuman-1.5: Instilling an Active Mind in Avatars via Cognitive Simulation

Jianwen Jiang, Weihong Zeng, Zerong Zheng +6

Existing video avatar models can produce fluid human animations, yet they struggle to move beyond mere physical likeness to capture a character's authentic essence. Their motions t…

cs.CV2025

X-Actor: Emotional and Expressive Long-Range Portrait Acting from Audio

Chenxu Zhang, Zenan Li, Hongyi Xu +8

We present X-Actor, a novel audio-driven portrait animation framework that generates lifelike, emotionally expressive talking head videos from a single reference image and an input…

cs.CV2025

DreamVVT: Mastering Realistic Video Virtual Try-On in the Wild via a Stage-Wise Diffusion Transformer Framework

Tongchun Zuo, Zaiyu Huang, Shuliang Ning +7

Video virtual try-on (VVT) technology has garnered considerable academic interest owing to its promising applications in e-commerce advertising and entertainment. However, most exi…

cs.CV2025

AlignHuman: Improving Motion and Fidelity via Timestep-Segment Preference Optimization for Audio-Driven Human Animation

Chao Liang, Jianwen Jiang, Wang Liao +4

Recent advancements in human video generation and animation tasks, driven by diffusion models, have achieved significant progress. However, expressive and realistic human animation…