collaborators

13 papers

cs.SD2026

Fish Audio Drama 3 Technical Report

Dawei Han, Shidong Li, Shijia Liao +13

We introduce Fish Audio Drama 3, an open-source speech generation model that turns text into directed performances, built on a 35B-parameter mixture-of-experts backbone that activa…

cs.CV2026

Vidu S1: A Real-Time Interactive Video Generation Model

Jintao Zhang, Kai Jiang, Jintao Chen +24

We introduce Vidu S1, a real-time interactive video generation model supporting voice control of digital characters. Users can control video generation content at any moment throug…

cs.SD2026

Fish Audio S2 Technical Report

Shijia Liao, Yuxuan Wang, Songting Liu +11

We introduce Fish Audio S2, an open-sourced text-to-speech system featuring multi-speaker, multi-turn generation, and, most importantly, instruction-following control via natural-l…

cs.CV2026

FlowAct-R1: Towards Interactive Humanoid Video Generation

Lizhen Wang, Yongming Zhu, Zhipeng Ge +15

Interactive humanoid video generation aims to synthesize lifelike visual agents that can engage with humans through continuous and responsive video. Despite recent advances in vide…

cs.CV2026

Towards Holistic Modeling for Video Frame Interpolation with Auto-regressive Diffusion Transformers

Xinyu Peng, Han Li, Yuyang Huang +7

Existing video frame interpolation (VFI) methods often adopt a frame-centric approach, processing videos as independent short segments (e.g., triplets), which leads to temporal inc…

cs.CV2025

Bridging Your Imagination with Audio-Video Generation via a Unified Director

Jiaxu Zhang, Tianshu Hu, Yuan Zhang +4

Existing AI-driven video creation systems typically treat script drafting and key-shot design as two disjoint tasks: the former relies on large language models, while the latter de…

cs.RO2025

EGM: Efficiently Learning General Motion Tracking Policy for High Dynamic Humanoid Whole-Body Control

Chao Yang, Yingkai Sun, Peng Ye +3

Learning a general motion tracking policy from human motions shows great potential for versatile humanoid whole-body control. Conventional approaches are not only inefficient in da…

cs.CV2025

ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Body

Juze Zhang, Changan Chen, Xin Chen +5

Human communication is inherently multimodal and social: words, prosody, and body language jointly carry intent. Yet most prior systems model human behavior as a translation task c…

cs.CV2025

Video-As-Prompt: Unified Semantic Control for Video Generation

Yuxuan Bian, Xin Chen, Zenan Li +4

Unified, generalizable semantic control in video generation remains a critical open challenge. Existing methods either introduce artifacts by enforcing inappropriate pixel-wise pri…

cs.CV2025

Motion2Motion: Cross-topology Motion Transfer with Sparse Correspondence

Ling-Hao Chen, Yuhong Zhang, Zixin Yin +5

This work studies the challenge of transfer animations between characters whose skeletal topologies differ substantially. While many techniques have advanced retargeting techniques…

cs.CV2025

X-Actor: Emotional and Expressive Long-Range Portrait Acting from Audio

Chenxu Zhang, Zenan Li, Hongyi Xu +8

We present X-Actor, a novel audio-driven portrait animation framework that generates lifelike, emotionally expressive talking head videos from a single reference image and an input…

cs.CV2025

MotionGPT3: Human Motion as a Second Modality

Bingfan Zhu, Biao Jiang, Sunyi Wang +5

With the rapid progress of large language models (LLMs), multimodal frameworks that unify understanding and generation have become promising, yet they face increasing complexity as…

cs.CV2025

X-Dancer: Expressive Music to Human Dance Video Generation

Zeyuan Chen, Hongyi Xu, Guoxian Song +6

We present X-Dancer, a novel zero-shot music-driven image animation pipeline that creates diverse and long-range lifelike human dance videos from a single static image. As its core…