1 citations · 1 across the 4 of their papers we have counts for
4 papers
GIRAF: Towards Generalizable Human Interactions with Articulated Objects
Xiaohan Zhang, Sebastian Starke, Alexander Winkler +3
Synthesizing realistic full-body human interactions with articulated objects is a fundamental challenge for embodied AI and graphics, with applications in robotics training and vir…
JRM: Joint Reconstruction Model for Multiple Objects without Alignment
Qirui Wu, Yawar Siddiqui, Duncan Frost +6
Object-centric reconstruction seeks to recover the 3D structure of a scene through composition of independent objects. While this independence can simplify modeling, it discards st…
ShapeR: Robust Conditional 3D Shape Generation from Casual Captures
Yawar Siddiqui, Duncan Frost, Samir Aroudj +9
Recent advances in 3D shape generation have achieved impressive results, but most existing methods rely on clean, unoccluded, and well-segmented inputs. Such conditions are rarely…
SceneScript: Reconstructing Scenes With An Autoregressive Structured Language Model
Armen Avetisyan, Christopher Xie, Henry Howard-Jenkins +11
We introduce SceneScript, a method that directly produces full scene models as a sequence of structured language commands using an autoregressive, token-based approach. Our propose…