activity
20242026
collaborators

8 papers

cs.CV2026

Class-Partitioned VQ-VAE and Latent Flow Matching for Point Cloud Scene Generation

Dasith de Silva Edirimuni, Ajmal Saeed Mian

Most 3D scene generation methods are limited to only generating object bounding box parameters while newer diffusion methods also generate class labels and latent features. Using o…

cs.AI2025

Unifying Causal Reinforcement Learning: Survey, Taxonomy, Algorithms and Applications

Cristiano da Costa Cunha, Wei Liu, Tim French +1

Integrating causal inference (CI) with reinforcement learning (RL) has emerged as a powerful paradigm to address critical limitations in classical RL, including low explainability,…

cs.GR2025

Hybrid Long and Short Range Flows for Point Cloud Filtering

Dasith de Silva Edirimuni, Xuequan Lu, Ajmal Saeed Mian +4

Point cloud capture processes are error-prone and introduce noisy artifacts that necessitate filtering/denoising. Recent filtering methods often suffer from point clustering or noi…

cs.GR2025

UniHM: Universal Human Motion Generation with Object Interactions in Indoor Scenes

Zichen Geng, Zeeshan Hayder, Wei Liu +1

Human motion synthesis in complex scenes presents a fundamental challenge, extending beyond conventional Text-to-Motion tasks by requiring the integration of diverse modalities suc…

cs.CV2025

MonoDiff9D: Monocular Category-Level 9D Object Pose Estimation via Diffusion Model

Jian Liu, Wei Sun, Hui Yang +4

Object pose estimation is a core means for robots to understand and interact with their environment. For this task, monocular category-level methods are attractive as they require…

cs.GR2025

Auto-Regressive Diffusion for Generating 3D Human-Object Interactions

Zichen Geng, Zeeshan Hayder, Wei Liu +1

Text-driven Human-Object Interaction (Text-to-HOI) generation is an emerging field with applications in animation, video games, virtual reality, and robotics. A key challenge in HO…