7 citations · 9 across the 5 of their papers we have counts for
6 papers
SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences
Zhuoxiao Li, Xinyi Liu, Taoyu Wu +8
We study how to update a pre-built aerial scene with a newly captured, unposed ground-view sequence. The aerial scene already contains a reliable metric Structure-from-Motion (SfM)…
Sample-Efficient Post-Training for LEGO Spatial-Physics Reasoning
Yuhuan Yuan, Zhouliang Yu, Minghao Liu +2
LLM-based LEGO assembly requires both semantic grounding and physical feasibility. In this paper, we identify a data-induced failure mode, physhack, in which generated assemblies s…
LocoScooter: Designing a Stationary Scooter-Based Locomotion System for Navigation in Virtual Reality
Wei He, Xiang Li, Per Ola Kristensson +1
Virtual locomotion remains a challenge in VR, especially in space-limited environments where room-scale walking is impractical. We present LocoScooter, a low-cost, deployable locom…
The Framework of NAVIS: Navigating Virtual Spaces with Immersive Scooters
Zhixun Lin, Wei He, Xinyi Liu +3
Virtual reality (VR) environments have greatly expanded opportunities for immersive exploration, yet physically navigating these digital spaces remains a significant challenge. In…
MetaDragonBoat: Exploring Paddling Techniques of Virtual Dragon Boating in a Metaverse Campus
Wei He, Xiang Li, Shengtian Xu +4
The preservation of cultural heritage, as mandated by the United Nations Sustainable Development Goals (SDGs), is integral to sustainable urban development. This paper focuses on t…
SilverCycling: Exploring the Impact of Bike-Based Locomotion on Spatial Orientation for Older Adults in VR
Qiongyan Chen, Zhiqing Wu, Yucheng Liu +4
Spatial orientation is essential for people to effectively navigate and interact with the environment in everyday life. With age-related cognitive decline, providing VR locomotion…