3 papers
cs.HC2026
A Real-Time Error Prevention System for Gaze-Based Interaction in Virtual Reality Based on Anomaly Detection
Björn R. Severitt, Yannick Sauer, Nora Castner +1
Gaze-based interaction enables intuitive, hands-free control in immersive environments, but remains susceptible to unintended inputs. We present a real-time error prevention system…
cs.CV2023
VisionaryVR: An Optical Simulation Tool for Evaluating and Optimizing Vision Correction Solutions in Virtual Reality
Benedikt W. Hosp, Martin Dechant, Yannick Sauer +2
Developing and evaluating vision science methods require robust and efficient tools for assessing their performance in various real-world scenarios. This study presents a novel vir…
cs.HC2023
How to Tune Autofocals: A Comparative Study of Advanced Tuning Methods
Benedikt W. Hosp, Yannick Sauer, Björn Severitt +2
This study comprehensively evaluates tuning methods for autofocal glasses using virtual reality (VR), addressing the challenge of presbyopia. With aging, presbyopia diminishes the…