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cs.CV2026
Cosmos 3: Omnimodal World Models for Physical AI
NVIDIA, :, Aditi +293
We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-t…
cs.CV2026
SAGE: Scalable Agentic 3D Scene Generation for Embodied AI
Hongchi Xia, Xuan Li, Zhaoshuo Li +9
Real-world data collection for embodied agents remains costly and unsafe, calling for scalable, realistic, and simulator-ready 3D environments. However, existing scene-generation s…
cs.CV2025
Efficient Part-level 3D Object Generation via Dual Volume Packing
Jiaxiang Tang, Ruijie Lu, Zhaoshuo Li +7
Recent progress in 3D object generation has greatly improved both the quality and efficiency. However, most existing methods generate a single mesh with all parts fused together, w…