activity
20242026
collaborators

13 papers

cs.CV2026

TriFold: Folding irregular 3D Gaussians into structured latents for 3D Scene Generation

Yun Wang, Chiyu Wang, Fan Jiang +5

Recent progress in 3D generation has motivated growing interest in compact generative representations of complex 3D scenes. For native 3D Gaussian scenes, however, learning such re…

cs.CV2026

GAD: Geometry Attention Distillation for Consistent Video Generation

Junfeng Ni, Ziyu Zhu, Fan Jiang +7

Video diffusion models generate visually compelling short-term sequences but often struggle to preserve scene geometry and object structure over time. In this paper, we first demon…

cs.CV2026

LongForcing: Scaling Temporal Manifold Matching for Long-Horizon World Rollout

Ziyu Zhu, Zhaoxu Sun, Fan Jiang +5

Autoregressive video diffusion models have emerged as a foundation for long-horizon world rollout. However, when extended far beyond their training windows, these models suffer fro…

cs.CV2026

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU

Fan Jiang, Zhaoxu Sun, Mengchao Wang +38

We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA g…

cs.CV2026

WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models

Ting-Bing Xu, Jiacheng Sui, Zhe Gao +12

Despite rapid progress in interactive world models (IWMs), short-horizon performance does not establish sustained action following, visual stability, physical plausibility, or memo…

cs.CV2026

FantasyVLN: Unified Multimodal Chain-of-Thought Reasoning for Vision-Language Navigation

Jing Zuo, Lingzhou Mu, Fan Jiang +3

Achieving human-level performance in Vision-and-Language Navigation (VLN) requires an embodied agent to jointly understand multimodal instructions and visual-spatial context while…

cs.CV2025

FantasyWorld: Geometry-Consistent World Modeling via Unified Video and 3D Prediction

Yixiang Dai, Fan Jiang, Chiyu Wang +2

High-quality 3D world models are pivotal for embodied intelligence and Artificial General Intelligence (AGI), underpinning applications such as AR/VR content creation and robotic n…

cs.CV2025

FantasyHSI: Video-Generation-Centric 4D Human Synthesis In Any Scene through A Graph-based Multi-Agent Framework

Lingzhou Mu, Qiang Wang, Fan Jiang +4

Human-Scene Interaction (HSI) seeks to generate realistic human behaviors within complex environments, yet it faces significant challenges in handling long-horizon, high-level task…

cs.CV2025

FantasyTalking2: Timestep-Layer Adaptive Preference Optimization for Audio-Driven Portrait Animation

MengChao Wang, Qiang Wang, Fan Jiang +1

Recent advances in audio-driven portrait animation have demonstrated impressive capabilities. However, existing methods struggle to align with fine-grained human preferences across…

cs.CV2025

FantasyPortrait: Enhancing Multi-Character Portrait Animation with Expression-Augmented Diffusion Transformers

Qiang Wang, Mengchao Wang, Fan Jiang +3

Producing expressive facial animations from static images is a challenging task. Prior methods relying on explicit geometric priors (e.g., facial landmarks or 3DMM) often suffer fr…

cs.CV2025

FantasyTalking: Realistic Talking Portrait Generation via Coherent Motion Synthesis

Mengchao Wang, Qiang Wang, Fan Jiang +5

Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated gl…

cs.GR2025

FantasyID: Face Knowledge Enhanced ID-Preserving Video Generation

Yunpeng Zhang, Qiang Wang, Fan Jiang +3

Tuning-free approaches adapting large-scale pre-trained video diffusion models for identity-preserving text-to-video generation (IPT2V) have gained popularity recently due to their…

cs.CV2024

Controllable Longer Image Animation with Diffusion Models

Qiang Wang, Minghua Liu, Junjun Hu +2

Generating realistic animated videos from static images is an important area of research in computer vision. Methods based on physical simulation and motion prediction have achieve…