11 papers · 1 filter
Tactile Rendering Using Three Basic Stimulus Components in Ultrasound Midair Haptics
Tao Morisaki, Atsushi Matsubayashi, Yasutoshi Makino +1
Ultrasound midair haptics (UMH) can present non-contact tactile stimuli using focused ultrasound without any wearables. Recently, UMH has been shown to present not only conventiona…
HapticMatch: An Exploration for Generative Material Haptic Simulation and Interaction
Mingxin Zhang, Yu Yao, Yasutoshi Makino +2
High-fidelity haptic feedback is essential for immersive virtual environments, yet authoring realistic tactile textures remains a significant bottleneck for designers. We introduce…
VR-Assisted Guide Dog Training: A 360° PanoHaptic System for Right-Hand Commands Analysis
Qirong Zhu, Ansheng Wang, Shinji Tanaka +2
This paper presents a VR-based guide dog training system designed to assist novice trainers in understanding guide dog behavior and issuing appropriate training commands. Guide dog…
Tap tactile presentation by airborne ultrasound
Haruka Tsuchiya, Zen Somei, Yasutoshi Makino +1
The airborne ultrasound tactile display can present tactile information without direct contact. Using this technology, we developed two methods for simulating the tactile sensation…
Passive Touch Experience with Virtual Doctor Fish Using Ultrasound Haptics
Manato Yo, Atsushi Matsubayashi, Yasutoshi Makino +1
This study implements and evaluates passive interaction using an autostereoscopic display and ultrasound haptics technology, simulating Garra rufa ("doctor fish") nibbling. When th…
Edge shape sensation presented in a noncontact manner using airborne ultrasound
Koichi Kato, Tao Morisaki, Shun Suzuki +2
To perceive 3D shapes such as pyramids, the perception of planes and edges as tactile sensations is an essential component. This is difficult to perceive with the conventional vibr…
Haptic Reproduction of Curved Surface and Edge by Controlling the Contact Position between the Disk and the Finger Using Airborne Ultrasound
Aoba Sekiguchi, Tao Morisaki, Takaaki Kamigaki +2
By presenting curved surfaces of various curvatures including edges to the fingertip, it is possible to reproduce the haptic sensation of object shapes that cannot be reproduced by…
Haptic Information Feedback Given to Handles in Guide Dog Training
Chonghoon Park, Qirong Zhu, Shinji Tanaka +2
In guide dog training, trainers use haptic information transmitted through the handle of the harness worn by the guide dog to understand the dog's state. They then apply appropriat…
Simultaneous Presentation of Thermal and Mechanical Stimulation Using High-Intensity Airborne Ultrasound
Sota Iwabuchi, Ryoya Onishi, Shun Suzuki +3
In this study, we propose a non-contact thermal presentation method using airborne ultrasound. We generate strong sound field directly on the human skin and present a perceivable t…
Feeling the Grass Grow: Making Midair Haptic Parameters Visible, Touchable and Controllable
Mingxin Zhang, Qirong Zhu, Yasutoshi Makino +1
In this paper, we present an ultrasound mid-air haptic interaction system that integrates a designed visualization of haptic parameters while maintaining ease of control. The desig…
TexSenseGAN: A User-Guided System for Optimizing Texture-Related Vibrotactile Feedback Using Generative Adversarial Network
Mingxin Zhang, Shun Terui, Yasutoshi Makino +1
Vibration rendering is essential for creating realistic tactile experiences in human-virtual object interactions, such as in video game controllers and VR devices. By dynamically a…