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cs.RO2026

ADAPT: Agile Diffusion Action Priors for Robust and Steerable Online Text-Driven Humanoid Control

Yan Wu, Chenhao Li, Kaifeng Zhao +3

We present ADAPT, an end-to-end framework for interactive, text-conditioned humanoid whole-body control. Unlike dominant text-to-motion pipelines that generate kinematic motions fo…

cs.RO2026

EgoHTR: Egocentric 4D Demonstrations of Human Terrain Traversal

Alex Brandes, Haig Conti Georges Sajelian, Manthan Patel +11

Deploying humanoid robots in unstructured terrain remains an open problem. While classic reinforcement learning struggles with the sheer complexity of real-world interactions, more…

cs.RO2026

Learning Whole-Body Humanoid Locomotion via Motion Generation and Motion Tracking

Zewei Zhang, Kehan Wen, Michael Xu +7

Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard pe…

cs.RO2026

What Matters for Simulation to Online Reinforcement Learning on Real Robots

Yarden As, Dhruva Tirumala, René Zurbrügg +4

We investigate what specific design choices enable successful online reinforcement learning (RL) on physical robots. Across 100 real-world training runs on three distinct robotic p…

cs.RO2026

Scaling Rough Terrain Locomotion with Automatic Curriculum Reinforcement Learning

Ziming Li, Chenhao Li, Marco Hutter

Curriculum learning has demonstrated substantial effectiveness in robot learning. However, it still faces limitations when scaling to complex, wide-ranging task spaces. Such task s…