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20232026
most citedDifferentiable Registration of Images and LiDAR Point Clouds with VoxelPoint-to-Pixel Matching

9 citations · 25 across the 21 of their papers we have counts for

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Showing 2026Show all

6 papers · 1 filter

cs.CV2026

City-Level 3D Surface Reconstruction with Viewpoint Orientation Partitioning and Scene Completion

Liang Han, Wenyuan Zhang, Junsheng Zhou +2

Multi-view 3D surface reconstruction is a longstanding challenge in computer vision. Although recent large-scale reconstruction methods based on 3D Gaussian Splatting (3DGS) achiev…

cs.CV2026

Sparse-View Surface Reconstruction using Gaussian Splatting through High-Confidence Depth Propagation with Normal Priors

Liang Han, Bangcai Wei, Junsheng Zhou +2

3D reconstruction from sparse views is a challenging task in 3D computer vision. Recent studies on 3D Gaussian Splatting (3DGS) have achieved remarkable results with sparse views i…

cs.CV2026

VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors

Jimin Tang, Wenyuan Zhang, Junsheng Zhou +5

Gaussian Splatting has achieved remarkable progress in multi-view surface reconstruction, yet it exhibits notable degradation when only few views are available. Although recent eff…

cs.CV2026

GaussianGrow: Geometry-aware Gaussian Growing from 3D Point Clouds with Text Guidance

Weiqi Zhang, Junsheng Zhou, Haotian Geng +4

3D Gaussian Splatting has demonstrated superior performance in rendering efficiency and quality, yet the generation of 3D Gaussians still remains a challenge without proper geometr…

cs.CV2026

4C4D: 4 Camera 4D Gaussian Splatting

Junsheng Zhou, Zhifan Yang, Liang Han +4

This paper tackles the challenge of recovering 4D dynamic scenes from videos captured by as few as four portable cameras. Learning to model scene dynamics for temporally consistent…

cs.CV2026

AnchoredDream: Zero-Shot 360° Indoor Scene Generation from a Single View via Geometric Grounding

Runmao Yao, Junsheng Zhou, Zhen Dong +1

Single-view indoor scene generation plays a crucial role in a range of real-world applications. However, generating a complete 360° scene from a single image remains a highly ill-p…