3 papers
cs.CV2026
GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors
Xinhui Liu, Can Wang, Wei Jiang +2
3D Gaussian Splatting (3DGS) has achieved remarkable success in novel view synthesis; however, reconstructions under sparse views often exhibit noticeable artifacts. While recent v…
cs.GR2026
LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstruction
Xinhui Liu, Can Wang, Lei Liu +4
Free-Viewpoint Video (FVV) reconstruction enables photorealistic and interactive 3D scene visualization; however, real-time streaming is often bottlenecked by sparse-view inputs, p…
cs.CV2025
4DGS-Craft: Consistent and Interactive 4D Gaussian Splatting Editing
Lei Liu, Can Wang, Zhenghao Chen +1
Recent advances in 4D Gaussian Splatting (4DGS) editing still face challenges with view, temporal, and non-editing region consistency, as well as with handling complex text instruc…