3 papers
cs.CV2026
MISR: A Multi-Modal Multi-View Benchmark for 3D/4D Gaussian Splatting and Feedforward Compression
Xinhui Liu, Lei Liu, Zhenghao Chen +3
High-fidelity free-viewpoint video (FVV) and interactive rendering increasingly rely on explicit Gaussian representations, yet practical deployment remains constrained by represent…
cs.CV2026
GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors
Xinhui Liu, Can Wang, Wei Jiang +2
3D Gaussian Splatting (3DGS) has achieved remarkable success in novel view synthesis; however, reconstructions under sparse views often exhibit noticeable artifacts. While recent v…
cs.GR2026
LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstruction
Xinhui Liu, Can Wang, Lei Liu +4
Free-Viewpoint Video (FVV) reconstruction enables photorealistic and interactive 3D scene visualization; however, real-time streaming is often bottlenecked by sparse-view inputs, p…