2 papers
cs.CV2026
NuiWorld: Exploring a Scalable Framework for End-to-End Controllable World Generation
Han-Hung Lee, Cheng-Yu Yang, Yu-Lun Liu +1
World generation is a fundamental capability for applications like video games, simulation, and robotics. However, existing approaches face three main obstacles: controllability, s…
cs.CV2025
NuiScene: Exploring Efficient Generation of Unbounded Outdoor Scenes
Han-Hung Lee, Qinghong Han, Angel X. Chang
In this paper, we explore the task of generating expansive outdoor scenes, ranging from castles to high-rises. Unlike indoor scene generation, which has been a primary focus of pri…