most citedDesigning and Evaluating an Adaptive Virtual Reality System using EEG Frequencies to Balance Internal and External Attention States

35 citations · 57 across the 5 of their papers we have counts for

collaborators

5 papers

cs.HC2026

Non-urgent Messages Do Not Jump into My Headset Suddenly! Adaptive Notification Design in Mixed Reality

Jingyao Zheng, Xian Wang, Sven Mayer +1

Mixed reality (MR) notification systems currently display all messages in fixed central locations regardless of urgency, leading to unnecessary interruptions and cognitive overload…

cs.HC2026★ 2 cited

Understanding the Effects of Interaction on Emotional Experiences in VR

Zheyuan Kuang, Tinghui Li, Weiwei Jiang +5

Virtual reality has been effectively used for eliciting emotions, yet most research focuses on the intensity of affective responses rather than on how interaction influences those…

cs.HC2026★ 3 cited

Anticipation Before Action: EEG-Based Implicit Intent Detection for Adaptive Gaze Interaction in Mixed Reality

Francesco Chiossi, Elnur Imamaliyev, Martin Bleichner +1

Mixed Reality (MR) interfaces increasingly rely on gaze for interaction , yet distinguishing visual attention from intentional action remains difficult, leading to the Midas Touch…

cs.HC2023★ 17 cited

PhysioCHI: Towards Best Practices for Integrating Physiological Signals in HCI

Francesco Chiossi, Ekaterina R. Stepanova, Benjamin Tag +5

Recently, we saw a trend toward using physiological signals in interactive systems. These signals, offering deep insights into users' internal states and health, herald a new era f…

cs.HC2023★ 35 cited

Designing and Evaluating an Adaptive Virtual Reality System using EEG Frequencies to Balance Internal and External Attention States

Francesco Chiossi, Changkun Ou, Carolina Gerhardt +2

Virtual reality finds various applications in productivity, entertainment, and training scenarios requiring working memory and attentional resources. Working memory relies on prior…