activity
20212026
most citedProgressive Volume Distillation with Active Learning for Efficient NeRF Architecture Conversion

3 citations · 5 across the 10 of their papers we have counts for

collaborators

11 papers

cs.CV2026

Chat-Edit-3D++: Interactive 3D and 4D Scene Editing via Large Language Models

Shuangkang Fang, Yufeng Wang, Yi-Hsuan Tsai +4

Recent work on image content manipulation based on vision-language pre-training models has been effectively extended to text-driven 3D scene editing. However, existing schemes for…

cs.CV2026

Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splatting

Shuangkang Fang, I-Chao Shen, Xuanyang Zhang +5

Recent 3D Gaussian Splatting (3DGS) Dropout methods address overfitting under sparse-view conditions by randomly nullifying Gaussian opacities. However, we identify a neighbor comp…

cs.CV2026

WaterClear-GS: Optical-Aware Gaussian Splatting for Underwater Reconstruction and Restoration

Xinrui Zhang, Yufeng Wang, Shuangkang Fang +3

Underwater 3D reconstruction and appearance restoration remain challenging due to the complex optical properties of water, such as wavelength-dependent attenuation and scattering.…

cs.CV2025

Native 3D Editing with Full Attention

Weiwei Cai, Shuangkang Fang, Weicai Ye +7

Instruction-guided 3D editing is a rapidly emerging field with the potential to broaden access to 3D content creation. However, existing methods face critical limitations: optimiza…

cs.GR2025

MeshLLM: Empowering Large Language Models to Progressively Understand and Generate 3D Mesh

Shuangkang Fang, I-Chao Shen, Yufeng Wang +6

We present MeshLLM, a novel framework that leverages large language models (LLMs) to understand and generate text-serialized 3D meshes. Our approach addresses key limitations in ex…

cs.CV2025

NeRF Is a Valuable Assistant for 3D Gaussian Splatting

Shuangkang Fang, I-Chao Shen, Takeo Igarashi +5

We introduce NeRF-GS, a novel framework that jointly optimizes Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). This framework leverages the inherent continuous spat…

cs.CV2024

Chat-Edit-3D: Interactive 3D Scene Editing via Text Prompts

Shuangkang Fang, Yufeng Wang, Yi-Hsuan Tsai +4

Recent work on image content manipulation based on vision-language pre-training models has been effectively extended to text-driven 3D scene editing. However, existing schemes for…

cs.CV2023★ 1 cited

Editing 3D Scenes via Text Prompts without Retraining

Shuangkang Fang, Yufeng Wang, Yi Yang +4

Numerous diffusion models have recently been applied to image synthesis and editing. However, editing 3D scenes is still in its early stages. It poses various challenges, such as t…

cs.CV2023★ 3 cited

Progressive Volume Distillation with Active Learning for Efficient NeRF Architecture Conversion

Shuangkang Fang, Yufeng Wang, Yi Yang +4

Neural Radiance Fields (NeRF) have been widely adopted as practical and versatile representations for 3D scenes, facilitating various downstream tasks. However, different architect…

cs.CV2022

One is All: Bridging the Gap Between Neural Radiance Fields Architectures with Progressive Volume Distillation

Shuangkang Fang, Weixin Xu, Heng Wang +3

Neural Radiance Fields (NeRF) methods have proved effective as compact, high-quality and versatile representations for 3D scenes, and enable downstream tasks such as editing, retri…

cs.LG2021★ 1 cited

Arch-Net: Model Distillation for Architecture Agnostic Model Deployment

Weixin Xu, Zipeng Feng, Shuangkang Fang +3

Vast requirement of computation power of Deep Neural Networks is a major hurdle to their real world applications. Many recent Application Specific Integrated Circuit (ASIC) chips f…