7 citations · 7 across the 3 of their papers we have counts for
3 papers
cs.CV2026
Geometry-Grounded Gaussian Splatting
Baowen Zhang, Chenxing Jiang, Heng Li +2
Gaussian Splatting (GS) has demonstrated impressive quality and efficiency in novel view synthesis. However, shape extraction from Gaussian primitives remains an open problem. Due…
cs.GR2024★ 7 cited
RaDe-GS: Rasterizing Depth in Gaussian Splatting
Baowen Zhang, Chuan Fang, Rakesh Shrestha +3
Gaussian Splatting (GS) has proven to be highly effective in novel view synthesis, achieving high-quality and real-time rendering. However, its potential for reconstructing detaile…
cs.CV2024
Efficient 3D Implicit Head Avatar with Mesh-anchored Hash Table Blendshapes
Ziqian Bai, Feitong Tan, Sean Fanello +5
3D head avatars built with neural implicit volumetric representations have achieved unprecedented levels of photorealism. However, the computational cost of these methods remains a…