3 citations · 4 across the 4 of their papers we have counts for
Showing cs.CVShow all
3 papers · 1 filter
cs.CV2026
The First Challenge on Mobile Real-World Image Super-Resolution at NTIRE 2026: Benchmark Results and Method Overview
Jiatong Li, Zheng Chen, Kai Liu +91
This paper provides a review of the NTIRE 2026 challenge on mobile real-world image super-resolution, highlighting the proposed solutions and the resulting outcomes. The challenge…
cs.CV2026
GeoDiff3D: Self-Supervised 3D Scene Generation with Geometry-Constrained 2D Diffusion Guidance
Haozhi Zhu, Miaomiao Zhao, Dingyao Liu +4
3D scene generation is a core technology for gaming, film/VFX, and VR/AR. Growing demand for rapid iteration, high-fidelity detail, and accessible content creation has further incr…
cs.CV2024★ 3 cited
GSEditPro: 3D Gaussian Splatting Editing with Attention-based Progressive Localization
Yanhao Sun, RunZe Tian, Xiao Han +3
With the emergence of large-scale Text-to-Image(T2I) models and implicit 3D representations like Neural Radiance Fields (NeRF), many text-driven generative editing methods based on…