1 citations · 2 across the 14 of their papers we have counts for
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VoxScene: Anchor-Conditioned Voxel Diffusion for Indoor Scene Arrangement
Haotian Mao, Yuhan Huang, Jiatao Lin +8
We present VoxScene, a novel anchor-conditioned voxel diffusion framework tailored for 3D scene synthesis. Current data-driven layout generation techniques typically rely on boundi…
FreNBRDF: A Frequency-Rectified Neural Material Representation
Chenliang Zhou, Zheyuan Hu, Cengiz Oztireli
Accurate material modeling is crucial for achieving photorealistic rendering, bridging the gap between computer-generated imagery and real-world photographs. While traditional appr…
Physically Based Neural Bidirectional Reflectance Distribution Function
Chenliang Zhou, Alejandro Sztrajman, Gilles Rainer +6
We introduce the physically based neural bidirectional reflectance distribution function (PBNBRDF), a novel, continuous representation for material appearance based on neural field…
M^3ashy: Multi-Modal Material Synthesis via Hyperdiffusion
Chenliang Zhou, Zheyuan Hu, Alejandro Sztrajman +3
High-quality material synthesis is essential for replicating complex surface properties to create realistic scenes. Despite advances in the generation of material appearance based…
Hypernetworks for Generalizable BRDF Representation
Fazilet Gokbudak, Alejandro Sztrajman, Chenliang Zhou +3
In this paper, we introduce a technique to estimate measured BRDFs from a sparse set of samples. Our approach offers accurate BRDF reconstructions that are generalizable to new mat…