3 papers
cs.CV2026
MUSE: Agentic 3D Scene Authoring via Memory-Grounded Incremental Requirement Satisfaction
Ruijie Xu, Xinnan Zhu, Jiayu Ying +3
Text-driven 3D scene generation is a promising technique for digital content creation, embodied AI simulation, and interactive design, yet practical workflows often require refinin…
cs.CV2026
JointEdit3D: Feed-Forward 3D Scene Editing in a Unified Latent Space
Xinnan Zhu, Ruijie Xu, Jiayu Ying +4
Existing 3D scene editing methods typically rely on per-scene optimization over explicit 3D representations or cascaded edit-and-reconstruct pipelines, resulting in high test-time…
cs.CV2026
FLEG: Feed-Forward Language Embedded Gaussian Splatting from Any Views via Compact Semantic Representation
Qijian Tian, Xin Tan, Jiayu Ying +3
We present FLEG, a feed-forward network that reconstructs language-embedded 3D Gaussians from arbitrary views. Previous feed-forward language-embedded Gaussian reconstruction metho…