3 citations · 8 across the 17 of their papers we have counts for
4 papers · 1 filter
TurboVGGT: Fast Visual Geometry Reconstruction with Adaptive Alternating Attention
David Huang, Guile Wu, Chengjie Huang +2
Recent feed-forward 3D reconstruction methods, such as visual geometry transformers, have substantially advanced the traditional per-scene optimization paradigm by enabling effecti…
Part-Level 3D Gaussian Vehicle Generation with Joint and Hinge Axis Estimation
Shiyao Qian, Yuan Ren, Dongfeng Bai +1
Simulation is essential for autonomous driving, yet current frameworks often model vehicles as rigid assets and fail to capture part-level articulation. With perception algorithms…
FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Models
Hongyu Zhou, Zisen Shao, Sheng Miao +4
Neural Radiance Fields and 3D Gaussian Splatting have advanced novel view synthesis, yet still rely on dense inputs and often degrade at extrapolated views. Recent approaches lever…
EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis
Sheng Miao, Sijin Li, Pan Wang +5
Novel view synthesis (NVS) of static and dynamic urban scenes is essential for autonomous driving simulation, yet existing methods often struggle to balance reconstruction time wit…