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cs.CV2026
FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Models
Hongyu Zhou, Zisen Shao, Sheng Miao +4
Neural Radiance Fields and 3D Gaussian Splatting have advanced novel view synthesis, yet still rely on dense inputs and often degrade at extrapolated views. Recent approaches lever…
cs.CV2026
EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis
Sheng Miao, Sijin Li, Pan Wang +5
Novel view synthesis (NVS) of static and dynamic urban scenes is essential for autonomous driving simulation, yet existing methods often struggle to balance reconstruction time wit…
cs.CV2026
ScenDi: 3D-to-2D Scene Diffusion Cascades for Urban Generation
Hanlei Guo, Jiahao Shao, Xinya Chen +4
Recent advancements in 3D object generation using diffusion models have achieved remarkable success, but generating realistic 3D urban scenes remains challenging. Existing methods…