9 citations · 9 across the 6 of their papers we have counts for
22 papers
A High-Order Surface Finite Element Method Based on Intersections with Background Tetrahedral Meshes
Zibo Zhao, Zuoqiang Shi
This paper develops a high-order surface finite element method for elliptic equations posed on a smooth closed surface implicitly defined as the zero level set of a function in thr…
Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing
Junliang Ye, Kenkun Liu, Guocun Wang +13
Recent advances in image generation have demonstrated the potential of unified multimodal models that integrate understanding, generation, and editing. However, unified 3D modeling…
Beyond Global Latents: Chunk-Based Sparse Grid VAE for Scalable 3D Modeling
Kaiyi Zhang, Zhihao Liang, Haolin Liu +8
Sparse voxel grids preserve the spatial structure needed for detailed 3D reconstruction, but their memory still grows rapidly with resolution as active surface cells increase. We i…
PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generation
Chunshi Wang, Haohan Weng, Junliang Ye +9
Autoregressive Transformers dominate high-quality mesh generation by producing artist-worthy topologies, yet their inherent sequential decoding induces substantial computational ov…
RegimeVGGT: Layer-Wise Spatially Preserving Redundancy Removal for Visual Geometry Grounded Transformer
Jinhao You, Shuo Lyu, Zhuohang Lyu +5
Visual Geometry Grounded Transformer (VGGT) recovers dense 3D scene structure from multi-view images in one forward pass, but quadratic cross-frame attention limits its scalability…
Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation
Zibo Zhao, Zeqiang Lai, Qingxiang Lin +71
We present Hunyuan3D 2.0, an advanced large-scale 3D synthesis system for generating high-resolution textured 3D assets. This system includes two foundation components: a large-sca…