2 papers
cs.CV2026
RAVE: Rate-Adaptive Visual Encoding for 3D Gaussian Splatting
Hoang-Nhat Tran, Francesco Di Sario, Gabriele Spadaro +2
Recent advances in neural scene representations have transformed immersive multimedia, with 3D Gaussian Splatting (3DGS) enabling real-time photorealistic rendering. Despite its ef…
cs.CV2025
GoDe: Gaussians on Demand for Progressive Level of Detail and Scalable Compression
Francesco Di Sario, Riccardo Renzulli, Marco Grangetto +2
Recent progress in compressing explicit radiance field representations, particularly 3D Gaussian Splatting, has substantially reduced memory consumption while improving real-time r…