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cs.AI2026
GameUIAgent: An LLM-Powered Framework for Automated Game UI Design with Structured Intermediate Representation
Wei Zeng, Fengwei An, Zhen Liu +1
Game UI design requires consistent visual assets across rarity tiers yet remains a predominantly manual process. We present GameUIAgent, an LLM-powered agentic framework that trans…
cs.AI2026
Scalable Generative Game Engine: Breaking the Resolution Wall via Hardware-Algorithm Co-Design
Wei Zeng, Xuchen Li, Ruili Feng +3
Real-time generative game engines represent a paradigm shift in interactive simulation, promising to replace traditional graphics pipelines with neural world models. However, exist…