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cs.GR2026
FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splatting
Qianfan Shen, Ningxiao Tao, Qiyu Dai +6
We consider the problem of synthesizing photorealistic, physically plausible combustion effects in in-the-wild 3D scenes. Traditional CFD and graphics pipelines can produce realist…
cs.GR2025
DDPM-Polycube: A Denoising Diffusion Probabilistic Model for Polycube-Based Hexahedral Mesh Generation and Volumetric Spline Construction
Yuxuan Yu, Yuzhuo Fang, Hua Tong +2
In this paper, we propose DDPM-Polycube, a generative polycube creation approach based on denoising diffusion probabilistic models (DDPM) for generating high-quality hexahedral (he…