activity
20242026
most citedCLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splatting

2 citations · 5 across the 8 of their papers we have counts for

collaborators

11 papers

cs.CV2026

SMAL-pets: SMAL Based Avatars of Pets from Single Image

Piotr Borycki, Joanna Waczyńska, Yizhe Zhu +2

Creating high-fidelity, animatable 3D dog avatars remains a formidable challenge in computer vision. Unlike human digital doubles, animal reconstruction faces a critical shortage o…

cs.CV2026

IRIS: Intersection-aware Ray-based Implicit Editable Scenes

Grzegorz Wilczyński, Mikołaj Zieliński, Krzysztof Byrski +3

Neural Radiance Fields achieve high-fidelity scene representation but suffer from costly training and rendering, while 3D Gaussian splatting offers real-time performance with stron…

cs.CV2026

DIAMOND: Directed Inference for Artifact Mitigation in Flow Matching Models

Alicja Polowczyk, Agnieszka Polowczyk, Piotr Borycki +3

Despite impressive results from recent text-to-image models like FLUX, visual and anatomical artifacts remain a significant hurdle for practical and professional use. Existing meth…

cs.LG2025

Memory Self-Regeneration: Uncovering Hidden Knowledge in Unlearned Models

Agnieszka Polowczyk, Alicja Polowczyk, Joanna Waczyńska +2

The impressive capability of modern text-to-image models to generate realistic visuals has come with a serious drawback: they can be misused to create harmful, deceptive or unlawfu…

cs.GR2025

GS-Verse: Mesh-based Gaussian Splatting for Physics-aware Interaction in Virtual Reality

Anastasiya Pechko, Piotr Borycki, Joanna Waczyńska +4

As the demand for immersive 3D content grows, the need for intuitive and efficient interaction methods becomes paramount. Current techniques for physically manipulating 3D content…

cs.CV2025

HuSc3D: Human Sculpture dataset for 3D object reconstruction

Weronika Smolak-Dyżewska, Dawid Malarz, Grzegorz Wilczyński +4

3D scene reconstruction from 2D images is one of the most important tasks in computer graphics. Unfortunately, existing datasets and benchmarks concentrate on idealized synthetic o…

cs.CV2025★ 2 cited

CLIPGaussian: Universal and Multimodal Style Transfer Based on Gaussian Splatting

Kornel Howil, Joanna Waczyńska, Piotr Borycki +3

Gaussian Splatting (GS) has recently emerged as an efficient representation for rendering 3D scenes from 2D images and has been extended to images, videos, and dynamic 4D content.…

cs.CV2024★ 1 cited

MiraGe: Editable 2D Images using Gaussian Splatting

Joanna Waczyńska, Tomasz Szczepanik, Piotr Borycki +3

Implicit Neural Representations (INRs) approximate discrete data through continuous functions and are commonly used for encoding 2D images. Traditional image-based INRs employ neur…

cs.CV2024

GASP: Gaussian Splatting for Physic-Based Simulations

Piotr Borycki, Weronika Smolak, Joanna Waczyńska +3

Physics simulation is paramount for modeling and utilizing 3D scenes in various real-world applications. However, integrating with state-of-the-art 3D scene rendering techniques su…

cs.CV2024★ 2 cited

D-MiSo: Editing Dynamic 3D Scenes using Multi-Gaussians Soup

Joanna Waczyńska, Piotr Borycki, Joanna Kaleta +2

Over the past years, we have observed an abundance of approaches for modeling dynamic 3D scenes using Gaussian Splatting (GS). Such solutions use GS to represent the scene's struct…

cs.CV2024

GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting

Joanna Waczyńska, Piotr Borycki, Sławomir Tadeja +2

Gaussian Splatting (GS) is a novel, state-of-the-art technique for rendering points in a 3D scene by approximating their contribution to image pixels through Gaussian distributions…