2 papers
eess.IV2026
SplatStream: Fine Granular Scalable Gaussian Splatting for Adaptive 3D Scene Streaming
Muhammad Talha, William Gordon, Sajid Umair +3
Dynamic 3D Gaussian Splatting (GS) enables high quality real-time rendering for immersive media, but its large representation size and frame-wise redundancy create significant chal…
cs.CV2026
HPC: Hierarchical Point-based Latent Representation for Streaming Dynamic Gaussian Splatting Compression
Yangzhi Ma, Bojun Liu, Wenting Liao +3
While dynamic Gaussian Splatting has driven significant advances in free-viewpoint video, maintaining its rendering quality with a small memory footprint for efficient streaming tr…