collaborators

13 papers

cs.CV2026

WorldRecon: Generative Multi-View Mesh Reconstruction for Large-Scale 3D World

Mengchen Zhang, Yang Li, Chunshi Wang +2

Reconstructing complete, high-quality meshes of large-scale scenes from unposed multi-view images requires faithful geometric grounding while plausibly completing surfaces that are…

cs.CV2026

Hunyuan3D-Buffalo 1.0: A Unified Multimodal Model for Scalable 3D Generation, Understanding, and Editing

Junliang Ye, Kenkun Liu, Guocun Wang +13

Recent advances in image generation have demonstrated the potential of unified multimodal models that integrate understanding, generation, and editing. However, unified 3D modeling…

cs.AI2026

WorldClaw: Agentic 3D Open-World Generation at Scale

Chunchao Guo, Jinpeng Li, Yang Li +1

Generating large-scale, freely explorable 3D worlds from open-ended text remains challenging because a system must jointly maintain global spatial coherence, rich local content, an…

cs.GR2026

PolyFlow: Continuous Topology Embedding Flow Matching for Artist-style Mesh Generation

Chunshi Wang, Haohan Weng, Junliang Ye +9

Autoregressive Transformers dominate high-quality mesh generation by producing artist-worthy topologies, yet their inherent sequential decoding induces substantial computational ov…

cs.CV2026

PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World

Yunhan Yang, Chunshi Wang, Junliang Ye +7

Synthesizing physics-grounded 3D assets is a critical bottleneck for interactive virtual worlds and embodied AI. Existing methods predominantly focus on static geometry, overlookin…

cs.CV2026

HY3D-Bench: Generation of 3D Assets

Team Hunyuan3D, :, Bowen Zhang +22

While recent advances in neural representations and generative models have revolutionized 3D content creation, the field remains constrained by significant data processing bottlene…

cs.CV2025

MoCA: Mixture-of-Components Attention for Scalable Compositional 3D Generation

Zhiqi Li, Wenhuan Li, Tengfei Wang +8

Compositionality is critical for 3D object and scene generation, but existing part-aware 3D generation methods suffer from poor scalability due to quadratic global attention costs…

cs.CV2025

Part-X-MLLM: Part-aware 3D Multimodal Large Language Model

Chunshi Wang, Junliang Ye, Yunhan Yang +6

We introduce Part-X-MLLM, a native 3D multimodal large language model that unifies diverse 3D tasks by formulating them as programs in a structured, executable grammar. Given an RG…

cs.GR2025

ArtUV: Artist-style UV Unwrapping

Yuguang Chen, Xinhai Liu, Yang Li +4

UV unwrapping is an essential task in computer graphics, enabling various visual editing operations in rendering pipelines. However, existing UV unwrapping methods struggle with ti…

cs.CV2025

P3-SAM: Native 3D Part Segmentation

Changfeng Ma, Yang Li, Xinhao Yan +7

Segmenting 3D assets into their constituent parts is crucial for enhancing 3D understanding, facilitating model reuse, and supporting various applications such as part generation.…

cs.GR2025

X-Part: high fidelity and structure coherent shape decomposition

Xinhao Yan, Jiachen Xu, Yang Li +8

Generating 3D shapes at part level is pivotal for downstream applications such as mesh retopology, UV mapping, and 3D printing. However, existing part-based generation methods ofte…

cs.GR2025

Auto-Regressive Surface Cutting

Yang Li, Victor Cheung, Xinhai Liu +8

Surface cutting is a fundamental task in computer graphics, with applications in UV parameterization, texture mapping, and mesh decomposition. However, existing methods often produ…

cs.CV2025

GUAVA: Generalizable Upper Body 3D Gaussian Avatar

Dongbin Zhang, Yunfei Liu, Lijian Lin +5

Reconstructing a high-quality, animatable 3D human avatar with expressive facial and hand motions from a single image has gained significant attention due to its broad application…