activity
20242026
most citedInfiniMotion: Mamba Boosts Memory in Transformer for Arbitrary Long Motion Generation

2 citations · 3 across the 34 of their papers we have counts for

collaborators
Showing 2026Show all

29 papers · 1 filter

cs.RO2026

Code2Worlds-2: Physically Plausible Agent Harness for Embodied World Simulation

Haoyu Zhang, Siming Li, Zeyu Zhang +3

Recent coding large language models (LLMs) can synthesize dynamic 4D worlds from natural language, but the resulting content remains a visual artifact. It lacks physical semantics…

cs.CV2026

Code2Games: Enabling Coding Agents for Gaming World Generation

Wei Wu, Ziyang Xu, Zeyu Zhang +2

Generating a high-quality gaming world from a natural-language game intent requires joint reasoning about scene structure, spatial layout, gameplay objectives, interactive entities…

cs.CV2026

PWM: Personalized World Models with Online Reinforcement Learning

Zhexin Lou, Guancheng Lu, Zeyu Zhang +3

Pretrained world models can generate diverse environments, yet users often want to explore a particular scene specified by their own video. This requires learning the scene's visua…

cs.RO2026

Language-Forcing: Advancing Humanoid Loco-Manipulation via Semantic Alignment of Whole-Body World Action Models

Yanjun Li, Jiarui Ye, Weiyu Guo +7

World Action Models (WAMs) jointly predict robot actions and future observations. However, their visual prediction objectives do not explicitly distinguish task-relevant transition…

cs.CV2026

ReMoMask-2: Latent Retrieval-Augmented Masked Motion Generation

Yiran Wang, Zeyu Zhang, Ling Shao +1

Text-to-motion (T2M) generation maps natural language to human joint movements, aiding gaming, VR, and robotics. Retrieval-Augmented Text-to-Motion (RAG-T2M) improves generation on…

cs.CV2026

MobileVLA-R1 2.0: RL-Enhanced Reasoning for Mobile Robot Control

Ting Huang, Yue Huang, Zeyu Zhang +2

Grounding natural-language instructions into reliable and executable actions remains a fundamental challenge for vision-language-action (VLA) systems on mobile robots, due to the p…

cs.AI2026

MemGuard: Persisting Verifier Signals for LLM-Agent Memory Governance

Haoyu Wang, Guangyuan Dong, He Liang +5

LLM agents are moving from single-prompt use to long task streams in which reusable memory becomes a core capability for terminal, software-engineering, and web tasks. Such memory…

cs.CV2026

ConsiSpace: Learning Geometric Consistency Matters for Video Spatial Reasoning

Ting Huang, Zhenyu Zhang, Wenyuan Huang +2

Video spatial reasoning is essential for navigation-oriented perception and long-video question answering, where models must infer spatial relations across long horizons under chan…

cs.CV2026

GeneralVLA-2: Geometry-Aware Reconstruction and Governed Memory for Robot Planning

Haoyu Wang, Guoqing Ma, Zeyu Zhang +3

Generalist vision-language-action systems need object-centric 3D evidence and reusable manipulation experience to plan reliable robot trajectories. GeneralVLA provides a hierarchic…

cs.RO2026

Learning New Tasks via Reusable Skills: Skill-Compositional Experts for Embodied Continual Learning

Shuaike Zhang, Shaokun Wang, Haoyu Tang +2

Embodied Continual Learning (ECL) aims to enable robots to continually acquire new manipulation tasks while retaining previously learned behaviors under closed-loop control. In ECL…

cs.CV2026

MotionVLA: Vision-Language-Action Model for Humanoid Motion

Nonghai Zhang, Siyu Zhai, Yanjun Li +5

Generating realistic humanoid motion from scene images and text involves both low-frequency pose semantics and high-frequency physical dynamics. However, many existing methods toke…

cs.RO2026

DragMesh-2: Physically Plausible Dexterous Hand-Object Interaction with Articulated Objects

Tianshan Zhang, Yijia Duan, Yanjun Li +2

Dexterous interaction with articulated objects is important for household, assistive, and humanoid manipulation, where multi-finger hands can provide compliant contact patterns bey…

cs.CV2026

PresentAgent-2: Towards Generalist Multimodal Presentation Agents

Wei Wu, Ziyang Xu, Zeyu Zhang +2

Presentation generation is moving beyond static slide creation toward end-to-end presentation video generation with research grounding, multimodal media, and interactive delivery.…

cs.CV2026

Lite3R: A Model-Agnostic Framework for Efficient Feed-Forward 3D Reconstruction

Haoyu Zhang, Zeyu Zhang, Zedong Zhou +2

Transformer-based 3D reconstruction has emerged as a powerful paradigm for recovering geometry and appearance from multi-view observations, offering strong performance across chall…

cs.CV2026

UniMesh: Unifying 3D Mesh Understanding and Generation

Peng Huang, Yifeng Chen, Zeyu Zhang +1

Recent advances in 3D vision have led to specialized models for either 3D understanding (e.g., shape classification, segmentation, reconstruction) or 3D generation (e.g., synthesis…

cs.CV2026

HSG: Hyperbolic Scene Graph

Liyang Wang, Zeyu Zhang, Hao Tang

Scene graph representations enable structured visual understanding by modeling objects and their relationships, and have been widely used for multiview and 3D scene reasoning. Exis…

cs.CV2026

The Second Challenge on Cross-Domain Few-Shot Object Detection at NTIRE 2026: Methods and Results

Xingyu Qiu, Yuqian Fu, Jiawei Geng +70

Cross-domain few-shot object detection (CD-FSOD) remains a challenging problem for existing object detectors and few-shot learning approaches, particularly when generalizing across…

cs.AI2026

MEMENTO: Teaching LLMs to Manage Their Own Context

Vasilis Kontonis, Yuchen Zeng, Shivam Garg +7

Reasoning models think in long, unstructured streams with no mechanism for compressing or organizing their own intermediate state. We introduce MEMENTO: a method that teaches model…

cs.CV2026

MWM: Mobile World Models for Action-Conditioned Consistent Prediction

Han Yan, Zishang Xiang, Zeyu Zhang +1

World models enable planning in imagined future predicted space, offering a promising framework for embodied navigation. However, existing navigation world models often lack action…

cs.CV2026

PartRAG: Retrieval-Augmented Part-Level 3D Generation and Editing

Peize Li, Zeyu Zhang, Hao Tang

Single-image 3D generation with part-level structure remains challenging: learned priors struggle to cover the long tail of part geometries and maintain multi-view consistency, and…

cs.CV2026

StereoAdapter-2: Globally Structure-Consistent Underwater Stereo Depth Estimation

Zeyu Ren, Xiang Li, Yiran Wang +2

Stereo depth estimation is fundamental to underwater robotic perception, yet suffers from severe domain shifts caused by wavelength-dependent light attenuation, scattering, and ref…

cs.CV2026

MoRL: Reinforced Reasoning for Unified Motion Understanding and Generation

Hongpeng Wang, Zeyu Zhang, Wenhao Li +1

Human motion understanding and generation are crucial for vision and robotics but remain limited in reasoning capability and test-time planning. We propose MoRL, a unified multimod…

cs.CV2026

Light4D: Training-Free Extreme Viewpoint 4D Video Relighting

Zhenghuang Wu, Kang Chen, Zeyu Zhang +1

Recent advances in diffusion-based generative models have established a new paradigm for image and video relighting. However, extending these capabilities to 4D relighting remains…

cs.CV2026

Code2Worlds: Empowering Coding LLMs for 4D World Generation

Yi Zhang, Yunshuang Wang, Zeyu Zhang +1

Achieving spatial intelligence requires moving beyond visual plausibility to build world simulators grounded in physical laws. While coding LLMs have advanced static 3D scene gener…