1 citations · 1 across the 2 of their papers we have counts for
4 papers
GeoTEAM: A Geospatial Tangible User Interface for Exploration and Visual Analysis of Migration Data
Karen Penaranda Valdivia, Nujaimah Ahmed, Aswah Butt +9
Migration studies is an interdisciplinary field, requiring collaboration between researchers with varying levels of geospatial and quantitative data literacy. Geospatial tangible u…
"I'm happy even though it's not real": GenAI Photo Editing as a Remembering Experience
Yufeng Wu, Qing Li, Elise van den Hoven +1
Generative Artificial Intelligence (GenAI) is increasingly integrated into photo applications on personal devices, making editing photographs easier than ever while potentially inf…
Fused Spectatorship: Designing Bodily Experiences Where Spectators Become Players
Rakesh Patibanda, Aryan Saini, Nathalie Overdevest +8
Spectating digital games can be exciting. However, due to its vicarious nature, spectators often wish to engage in the gameplay beyond just watching and cheering. To blur the bound…
Auto-Paízo Games: Towards Understanding the Design of Games that Aim to Unify a Player's Physical Body and the Virtual World
Rakesh Patibanda, Chris Hill, Aryan Saini +6
Most digital bodily games focus on the body as they use movement as input. However, they also draw the player's focus away from the body as the output occurs on visual displays, cr…