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cs.CV2026
Hidden In Plain Gaze: Gaze Representations as Privacy Controls for Utility and Re-identification Risk in XR
Cory Ilo, Brendan-David John, Doug A. Bowman
Intelligent extended reality (XR) systems increasingly use eye and head tracking to infer user intent, task, and attention, but the same signals can also reveal biometric identity.…
cs.HC2026
Evaluating the Viability of Additive Models to Predict Task Completion Time for 3D Interactions in Augmented Reality
Logan Lane, Ibrahim Tahmid, Feiyu Lu +1
Additive models of interaction performance, such as the Keystroke-Level Model (KLM), are tools that allow designers to compare and optimize the performance of user interfaces by su…